Land Rush layers Ven digital currency accounts and HubID persona profiles into a real-estate gaming experience, enabling users to trade digital real-estate based on real-world maps as a kind of “mogul”, with social connections to allow groups of users to form pools and communities to take over larger and larger areas of confined real estate.
A network of Assets are embedded in certain portions of the game, providing a sweepstakes benefit for buyers who purchase particular pieces of land with an embedded benefit. In such cases, the user can export the embedded benefit to a digital vault anchored to their profile, and can transport the item and deposit it to another asset grid/land piece in the game. Rewards for collection of particular Assets may result in redemption of the asset for a real-world counterpart. In addition, Land Grid Assets (properties) may be traded and sold, allowing users to accumulate and trade Ven for later redemption out of the game. Users can import Ven from of-fgame accounts into the game, or export Ven from the game into real-world redemption accounts for goods and services.
Quests are in-game tasks by which users or groups of users can cooperate to achieve certain outcomes, and quest leaders can choose which users can join such quests for asynchronous action. For instance a mining quest could set a timer to achieve a sweepstakes outcome on a plot of land, with a reward at the end for the effort.